In a crossed mesh like this you create 2 gears of the SAME hand whose helix angles add up to the desired mesh angle (90 in this case). In a standard mesh you would create 2 gears with the same helix angle and of opposite hands. The real trick is to realize that this is a crossed-helix application - notice that the direction of rotation of input to output is shifted by 90 degrees. Such a gear is easiest to define in the "normal" system as the diameter of the gear is then a free variable - in other words expect a low tooth count gear to have a large diameter. The one pictured has 4 teeth but you can go as low as 1 tooth. Screw gears are simply a low tooth count helical gear with a very high helix angle. In the case of Herringbone or other double-helix gears, the handedness of the base gear is not as significant as it is for single helix gears - to effectively change the handedness of a Herringbone / double helix gear all you need to do is flip it over - whereas for a single helix gear it must be mirrored to change its handedness.įinally, by setting a helix angle of 0 degrees, Spur gears can be created and defined in the metric system (as opposed to the sample Spur Gear script which defines gears in the American system) with this add-in.īe sure to check out the Gear Down For What YouTube channel and on thingiverse - he is doing some amazing things with Helical Gears!ĪTTENTION MAC USERS: If you experience issues with the installer please see this article first. Then if you still have trouble installing the plugin e-mail me ( and I will provide a workaround. ![]() Using this add-in, proper Herringbone gears (such as the gears used for this add-in's thumbnail) can be created by using a Sunderland profile then mirroring the gear about one of its faces. Handedness in helical gears refers to the direction the teeth lean when the gear is placed flat on a table. Gears may be specified in either the 'Normal' or the 'Radial' system or the fixed profile Sunderland standard, any of which can be generated as either Left or Right handed. They can be meshed in parallel or crossed orientations at 90 degrees or arbitrary angles and can be generated with as little as a single tooth forming a screw gear. Helical gears resemble spur gears with the teeth at an angle.
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